AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games on Android in Mexico, Q1 2022
In Q1 2022, Roblox, Minecraft, PK XD: Fun, friends & games, IMVU: Social Chat & Avatar app, and Terraria showed varied performance in Mexico. Sensor Tower provides detailed insights into their weekly downloads, revenue, and active user trends.
In Q1 2022, the performance of the top 5 sandbox-like games on the Android platform in Mexico showcased interesting trends in weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers a comprehensive look at how these games fared throughout the quarter.
Roblox experienced fluctuations in its weekly downloads, starting strong with 288K downloads in late December but gradually declining to around 141K by the end of March. Revenue also saw variations, peaking at approximately $85K in the last week of December before stabilizing between $40K and $55K for most of the quarter. Active users remained relatively steady, fluctuating between 4.5M and 5M throughout the period.
Minecraft showed a consistent increase in weekly downloads from mid-January, reaching a peak of 27K in mid-March before a slight drop to 19.7K by the end of the quarter. Revenue was more stable, averaging around $21K to $27K per week. Active users saw a gradual decline from 681K at the start of the quarter to 533K by the end of March.
PK XD: Fun, friends & games had a notable performance in weekly downloads, peaking at 153K in early February before dropping to around 92K by the end of March. Revenue showed a slight decline over the quarter, starting at $12K and settling around $6K to $9K. Active users also fluctuated, peaking at 880K in late January but decreasing to approximately 697K by the end of March.
IMVU: Social Chat & Avatar app saw a varied trend in weekly downloads, with a peak of 9.3K in late March. Revenue remained relatively steady, averaging around $3.2K to $4K per week. Active users showed a slight increase towards the end of the quarter, reaching approximately 61.7K by the end of March.
Finally, Terraria had lower weekly downloads compared to other games, peaking at 1.1K in mid-March. Revenue followed a similar trend, fluctuating between $1.4K and $2.6K. Active users remained stable, ranging from 4.8K to 6.4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.